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Leir (Marvel) : part 2

In a previous post, I introduced Marvel's largely-forgotten Celtic Thor-analog, Leir.  Today, we examine Leir's second appearance in The Mighty Thor #398 (DEC 1988).  This took place roughly a year after his introduction, in the full-flowering of a story arc that was seeded back during Leir's first appearance.


As Thor #398 commences Asgard is under siege by the forces of the Egyptian death god Seth.  The status of the Golden Realm is quite precarious as neither Odin nor Thor are present in this hour of greatest need.  Owing to the destruction of the Bifrost Bridge, Thor and a coterie of allies (specifically, the Black Knight, Earth Lord, Wind Warrior, and Skyhawk) apply a little reverse psychology to Seth's pretentiously-named minion, Grog the God-Smasher.

When the imprisoned Grog takes advantage of a momentary freedom by opening a mystic portal to the Heliopolitan cosmological plane, Thor and company follow him and are immediately engaged in a titanic battle with Seth's forces.  After locating the death god's "secret weapon" (in the person of Bes) Thor ultimately frees the imprisoned Odin.

Meanwhile back in Asgard, the Golden Realm teeters near collapse.   A rout seems all but certain following the grave wounding of Balder (temporary ruler of Asgard) and the apparent death of Heimdall.  This latter is too much for the Enchantress, who lets out a primal dimension-piercing scream before charging headlong against Seth himself, in order to avenge her brother.

While Amara's attack is a spectacular failure, her war scream turns out to be much more productive.  Though many beings in many realms hear the Enchantress's scream, only the Tuatha de Danaan respond...and I bet you can guess who's in the lead of the relief forces.


Filler Post: Name This Superhero

Sorry guys.  I just had too much going on the past week to finish the post I've been working on.  In the meantime, here's a little blast-from-the-past.  Can you identify him?


Leir (Marvel) : part 1

 

Character Overview

The incredibly cool-looking character depicted above is the aggressive (but curiously underused) Leir, lord of lightning and god of the spear.

According to Comic Vine:
Except for his much greater size, Leir is in many ways a Celtic version of Thor. He possesses strength, durability and other physical abilities that rival those of Thor. His most notable power is the ability to produce long, lightning-like spears that he uses to hurl at his enemies. Backed by his vast superhuman strength, these spears can shatter nearly any substance and have at least similar destructive power as Thor throwing his hammer. It is unknown if Leir has other elemental/weather powers.
When you do a little research on the mythological source material, you quickly find differences between the comic version and the real world traditions.  First, there are several alternate spellings of the name (e.g., Leir, Lir, Ler, Llyr, et al.)  More significantly, however, there seems to be some serious differences in domain of authority.  As near as I've been able to tell, Leir was typically considered a sea god by the ancient Celts/Irish.


Comic Vine explains this by proclaiming Leir a "former god of the sea," who sired "several gods and eventually turned his duties of god of the sea over to one of them..."  So...what, is this supposed to be like a semi-retirement?!  If so, I'd be curious to Leir would do this.

His depiction in the comics doesn't look much like a retirement. He's so "out front" and aggressive, in fact, I initially assumed he was leader of the Celtic gods.  In reality, he's something nearer to a war-leader--skilled as a fighter and strategist, but too impetuous and hot-tempered for the diplomatic aspects of leadership.


The Mighty Thor #386 (DEC 1987)
Created by Tom DeFalco and Ron Frenz in 1987, Leir's first appearance was in The Mighty Thor #386, labelled by SuperMegaMonkey, "the first 'real' issue of the DeFalco/Frenz run."

The story begins rather mundanely, as Thor has his beard shaved.  This is part of a reset from Hela-induced vulnerabilities that had lead to having a host of facial scars (hence, the beard) and brittle bones (hence the adoption of battle armor--which Thor will chuck by the end of this issue).

Goldilocks is about to head back to earth, when the Warriors Three convince him to go on one last excursion.  In the process, they come across (well...technically, I suppose Thor comes across) a giant, black sphinx-looking monster terrorizing the Asgardian countryside.


No sooner does Thor engage the creature, before it retreats through a dimensional rift.  Though the Warriors Three protest that Thor should allow them to accompany him into this unknown realm, the Avenger explains they must remain behind to defend Asgard in the event Thor fails to defeat the monster.


Thus, the Odinson is all by his lonesome when he emerges in the land of Avalon, home of the Tuatha de Danaan (i.e., Celtic gods), long-time enemies of Asgard.

Given that background, Thor receives the "welcome" you would expect...and that from Avalon's fiercest defender:

Among other things, this issue provides evidence that
from the very beginning, Leir was using his groan-worthy
introduction.






















Naturally, Thor tries to explain this is all a misunderstanding...and of course Leir ain't havin' none of it and they thrown down.  Eventually, of course, the Sphinxster shows up again. Leir realizes Thor's telling the truth, and the two set aside their differences to fight it.

Though they put up a great fight, the beast is not finally put down by Thor, Leir, and Hogun (who had previously passed through the portal into Avalon to aid Thor)  contribution to the story.  Instead, the beast retreats back through the portal to Asgard.  Thor and Hogun give chase, only to find that this monstrous threat has been easily dispatched by Volstagg and Fandral.



As it turns out, this one-off story ends up being very fortuitous for it allows a sort of "peace" to be established between Asgard and Avalon. 

Other sources on Thor #386



Midnight Meets Wild Bill Hiccup -- Smash Comics #51 (MAR 1944)


Smash Comics #51 (MAR 1944)
This week's Midnight adventure is, sadly, another lackluster tale.  From the title, I was a little curious.  "Maybe this will sort of be a genre-crossing story  part-Western, part-superhero" I hoped. Sadly...that was not to be.

The story begins in the familiar setting of Midnight's (apparently no longer secret) lair.  Wackey is dreaming of ways to get rid of Sniffer Snoop.  Sniffer is...making me dream of ways to induce selective amnesia, so as to forget that Sniffer Snoop was ever created.

While the troupe is all hanging out, Dave is relaxing in full get-up and with his domino mask on.  (Because...don't you routinely lounge around the house in a full suit?)  This domestic scene is interrupted by a knock at the door followed by a collapsing corpse with a note specially addressed to Midnight from the gangster Owl Ousler.

The note warns our crime-fighter, "have nothing to do with Burping Billy!"  Before our heroes have time to ponder who this gaseous William might be, he arrives at the door.  After noting that Burping Billy is only a nickname, the visitor reports that he real name is Bill Hiccup.

Sure thing, Mr. Hiccup.  That sounds much more plausible and real than
Burping Billy. 😏
The introductions don't get a chance to advance much, however, before a spray of bullets (apparently fired by singularly inaccurate marksmen) pursue Bill through the open front door.  Once the door is closed, everyone suddenly relaxes back into normal conversation.  (I guess the house is bullet-proof...or nobody'd ever heard of home invasion in 1944...or something?)

Bill reveals that the shots were fired by thugs in the employ of Owl Ousler.  The dead man was a hired hand out at Hiccup Hollow, where he and Hiccup were held hostage by Ousler's gang.

Upon receiving the explanation he has demanded, Midnight utters a rather eye-catching bit of 1940s rhetoric.

Gabby:  Hey Doc, what's happening?
Doc:  Oh nothing, Gab.  Midnight's just speaking in tongues again.

Sniffer announces that Owl has obviously seized the farm because he intends to raise black market meat.  Unconvinced, Midnight decides to investigate.  En route to the farm, Bill asks (and Midnight incomprehensibly obliges) to stop by a sporting goods store so he can pick up some fishing tackle.  When Bill emerges from the store with a butterfly net, it signals to the reader that something strange is afoot at Hiccup Hollow.

No sooner does the heroic band cross a footbridge onto the Hiccup ancestral lands than Bill lurches into the air with his net in the effort to snag a fish!  Before anyone has time to question this occurrence, a shot rings out striking Sniffer on the buttocks; which causes the detective to proclaim he's been the victim of assassination.

Our heroes dive into the nearby creek in an unsuccessful bid to escape Ousler's thugs.  When the suddenly (and inexplicably) brave Hotfoot charges the gun-wielding goon, ostensibly because he thinks the man push Midnight and the gang into the creek, his would-be impact is cut short by a belch-induced levitation such as we earlier saw from Burpin' Bill.

Seizing the opportunity afforded by this distraction, Midnight charges into the thugs and begins laying them out like cord wood.  Once he's finished with them, the entourage notices Bill is missing.  A cry from the heavens reveals that he's in danger of floating away (due to the fear evoked by the gun battle preventing him from burping).  A quick deployment of the handy vacuum gun brings Bill back to earth.

Midnight suddenly announces he's near to figuring out what's going on.  He then inquires as to whether or not Bill has been drinking the creek water.  When the flatulent farmer affirms that he drinks water from some bubbling springs that also feed the creek--and just so happens to Owl's camp--Midnight demands to be taken directly to the mobster's camp to "sew this case up!"

Doesn't it seem more likely that gangsters
who've taken over a homestead would be living
in...the house!?


With nary an explanation to his bewildered comrades, Midnight fires the vacuum gun at the criminals' tent and ever so gently tugs the corner of the said tent over the spring's waters; whereupon the tent inflates like a balloon.

Startled ne'er-do-wells dangle from the tent poles breathing out threats against a decidedly unimpressed Midnight.  Instead our hero coolly replies that if they make even on phoney move, he'll dump them into the water.  (Not sure exactly how he'd do that, but whatever...we'll go with it.)  The terrified goons announce they'll drop their guns, but Sniffer distrusts them and decides to "help" out by firing on the balloon-tent.  Naturally, the tent immediately deflates and the bad guys are dumped into the spring water.

In the ensuing melee, Sniffer exhibits uncharacteristic bravery by charging up and socking one of the thugs who immediately starts flying off into the wild blue yonder.  We get the "explanation"  of what's happened in the closing panels, as Midnight uses the vacuum gun to reel in the  zepplin-esque gangster.



And that's it. 

Yeah...this one left a lot to be desired.

Filler Post: What would you like to see in the future?

I had a intended to post another entry on Midnight today.  Unfortunately, obligations (and emergencies) of the weekend prevented that happening. 

So today, I'm just going to make a special plea for reader response.  Specifically, I'm curious which of these characters you'd prefer to see me write some entries on in the future?

Leir, Celtic god of lightning and spear
The (Golden Age) Fox
Atmos