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Midnight Meets Hiram the Hermit -- Smash Comics #50 (FEB 1944)


Smash Comics #50 (FEB 1944)
Sadly, this story is a lackluster filler.  Dave Clark is preparing to interview one Hiram the Hermit on his radio show "Eccentric Characters."  The  MacGuffin for this tale is the Hiram diamond--supposedly the largest ever discovered. ()

Maybe this made perfect sense in the 1940s world where radio
was the primary mass medium, but I can't fathom why people
who were primarily interested in seeing a diamond,
would be persuaded on that basis to tune in to a radio program.

Additionally, Hiram will be bringing his famous pet coyote, Oscar--allegedly the smartest animal in the world.  Naturally, this boast ignites no small jealousy in Gabby and Hotfoot.  Hotfoot?  Oh yes.  He returns in this tale...along with his insufferable owner, Sniffer Snoop.  As typical, they serve no useful purpose.

During the broadcast, Hiram responds to Dave's questions with stereotypical monosyllabic utterances (e.g., "yup...nope...")  This tele-snorefest is cut short by Oscar's howling which, as it turns out, is the apparently the proverbial cry to wake the dead. In-person attendees disgustedly walk-out, while listeners all across the city irrationally break their radios. (No explanation is given for why they would do this, rather than simply tuning into a new station.  Apparently folks in the 1940s were way more nonchalant about destroying their personal property than I had assumed.)

Things only get interesting when Dave finally asks Hiram to bring out the diamond, only to be told he can't because the stone has been stolen!  At that, Dave convinces Hiram it's time to call in a detective.

Maybe after all those years alone, Hiram lost the ability to
notice that Midnight looks and sounds an awful lot like
"that radio feller."  Why, by George, he's even wearin' exactly
the same clothes, with the lone addition of a domino mask.


Hiram informs Midnight that he only discovered the rock had been stolen when he looked in his pack for "chawin' terbaccer."  Hiram tells our incredulous hero he's not worried a bit about it because ole' Oscar will, "smell out the thief." We then get several panels of Midnight and entourage running around after the howling Oscar.

Simultaneous to this, the reader is shown how news of diamond's theft is playing out through the rest of the city.  Specifically, members of the rival Grover and Nolan mobs each independently conclude the other must've been the one who stole the diamond; And both conclude that they'll ambush the other and steal the diamond for themselves.

We then switch back to the chase of Oscar, Coyote for Justice who's led Midnight and his pals to the sickbed of some random guy in some random building.  Midnight, being the cool and rational heroic detective could ask some investigative questions to determine what (if any) relationship this stranger he's just met might have to the alleged theft.  Instead, he opts for a somewhat different approach:

This trained coyote (which I know is "trained" because the weird crusty old
hermit who claims his giant diamond was stolen told me so) charged into
your room--SO I KNOW YOU'RE GUILTY!!

Imagine the egg on our hero's face, then, when it turns out this bespectacled invalid didn't steal anything...except possibly the stick of "baloney" that he was (for some bizarre unexplained reason) hiding underneath his pillow.

The sudden emergence of this processed meat stick occasions a fight between Oscar and Hotfoot, which in turn leads to Sniffer and Hiram to pull out their firearms and launch into their own round of threats.  In an effort to restore peace, Midnight seizes the baloney stick and offers a late and disturbingly lame apology.

Hope you've retained a really good attorney there, Midnight

While Midnight's busy trying to smooth over his pending breaking-and-entering charge, Oscar charges out a nearby window howling once again.  Our hero pursues him to find the aforementioned Noland and Grover mobs engaged in a street shootout.

Inexplicably, the reader's attention is immediately diverted away from this shootout (nary to resume the thread.  I guess we're supposed to assume somebody won that eventually?)  when Midnight sees Hiram blasting away at someone.
Y'know Midnight, seeing as how you've just concluded a B&E
where you accused a guys of theft on the basis of nothing more than
a howling coyote...this might be kind of a
"speck-in-eye-versus-plank-in-eye" situation.
This panel leads into a frantic final page wrap-up full of deus ex machinas and dangling unresolved plot lines.  It turns out Hiram is shooting at "Dirty John Boonton," apparently a rival hermit who had long wanted to steal the Hiram Diamond.Furthermore, once Midnight gets a good look at the stone, he realizes it's nothing but a giant chunk of (quartz?) crystal!




Midnight Meets Selwyn the Savage -- Smash Comics #49 (JAN 1944)


"Midnight Meets Selwyn the Savage"
Smash Comics #49 (JAN 1944)

Story begins with Midnight pursuing one "Killer Mike" on a train.  When the criminal leaps from the moving conveyance (coming up surprisingly unharmed) he thinks he's given our hero the slip for good.  Mike immediately treks in the opposite direction, to the small burgh of Winksville.


All these years, I thought the expression was "hip to so-and-so"
And I thought it didn't start until the 60s or so.  The things you learn from comics!
In Winksville, Mike happens upon a all-night diner where Gertrude (the waitress) and Selwyn (the diminutive short-order cook) are listening to a radio program entitled Sandow the Savage.  Gertrude rebuffs the advances of the love-besotted Selwyn, explaining that she considers him a "worm," and that she's only interested in a man, "whose strength will make me swoon."

About this time, Mike enters demanding burgers and roughing up Selwyn when the latter attempts to explain that the diner has run out of burgers.  Predictably, Gertrude is immediately taken with the dangerous gangster.  Killer Mike then decides maybe ole' Gertie is up to his standards and he romantically proposes they go back to the Big Town and get "spliced."

Again with weird 40s slang! I guess it came from electrical work, but the word "spliced" makes me
think more of getting cut-up, than getting twisted together.


Selwyn spends time crying over a barstool before he takes new courage and decides to march himself to the Big Town and take back his girl.  (Curiously, Selwyn doesn't seem to pick up that Gertrude wasn't "his girl" in the first place, nor does he ever seem to question whether she's all that irreplaceable.  Oh well...I guess this is what passed for a "storybook love" in the 1940s).

As it turns out, Selwyn's dad was a friend of Doc Wackey's (because...apparently everyone was) so he seeks the old codger out.  To underline the mousey nature of Selwyn, Gabby answers his knock at the door and is uncharacteristically boorish in his reception.

Shocked by the sight of a talking monkey (understandably so, I would think) Selwyn makes the mistake of so-expressing himself and Gabby responds like such a punk you'd think he was a modern-day SJW leading a crusade against "microaggressions."


When he finally gets to meet Doc, Selwyn relates his sob story before asking the elderly inventor if he can take him, "to places where tough gangsters hand around...so I can learn to be like them?"

Sure! Why not?  Who better to know all the dives for the seedy underworld than a septuagenarian scientist? 😏

However unlikely that sounds, it is indeed the direction writer Paul Gustavson takes us.  Quickly Doc and Gabby leave a note for Midnight before hauling little Selwyn off to the improbably-named "Bucket of Blood."

Naturally, when he finds the note, Midnight immediately decides to follow.  While en route, the Bucket of Blood's unsavory "contents" are concerned that a couple of approaching patrolmen mean to frisk them, so they force Selwyn to hide all their guns, knives, brass knuckles, short-range nuclear warheads, etc. on his person...confident that the po po would never suspect him of any foul intent.

After the Fuzz has come and gone, who should waltz into the ole' Bucket of Blood but Killer Mike and his new fiancee.  Selwyn says "Hello" to Gertrude, on which pretense Mike decides he needs to kill the little man.

Unfortunately for this would-be bruiser of Big City, Selwyn is inspired by the words of Doc Wackey (and the near-endless supply of handguns he's still toting) to fight back.  Midnight shows up and joins the rhubarb.

Gertrude, meanwhile, comes across as disturbingly emotionally unbalanced.  In the space of about two seconds, she abandons her erstwhile disdain for Selwyn and is all over him after watching how ready he is to kill a man.

Could Gertrude be the
grandmother of Harley Quinn?
 Upon receiving a bosomful of affirmation, Selwyn hops back into the fight to assist Midnight (and apparently leave a mound of corpses.)  Our hero has to settle down the littlest sidekick.

Ole Dave must be shockingly charismatic, because despite being charged by a bar full of dangerous killers wanting their gats back, all it takes is Midnight's simple request to forgo the gun play, and Selwyn immediately agrees to give up his one advantage.

Also, Selwyn suddenly becomes shockingly adept at
close-quarters combat (if not necessarily at gun safety).

After Midnight and Selwyn (mostly Midnight) mop up the ne'er-do-wells, our hero instructs his nerdy neophyte pugilist to plant evidence...because, that's how you promote law and order?








Midnight and the Sinister Menace from Mars -- or Someplace Smash Comics #48 (NOV 1943)




"The Sinister Menace from Mars -- or Someplace..."
Smash Comics #48 (NOV 1943)

This story begins with Dave trying for all he's worth to get Gabby and Doc out of the house so he can enjoy a little peace and quiet. Of course, this just isn't in the cards.  A flash of light and loud boom precede word that a "space ship from Mars" has crashed on the estate of one Professor Drizzpan. Dave Clark has to go cover this latest story of the century.


Does this make sense to anyone?
Hasn't Dave been seen in public with
Doc and Gabby on many occasions?

After the initial obligatory defeat, our hero becomes suspicious about the true provenance of his spherical antagonists.  In the end, of course, Midnight's suspicions are substantiated.  



The "Martians" are actually the work of the inventive "failure," Drizzpan.  He's deploying them to steal device blueprints from Eastern Electric, that he can then pass off as his own inventions when he sells them to Western Electric. 

As usual, the artwork is great.  The story is passable.  All-in-all, a fun little Golden Age tale.